What to put on SU 100. Weak points of technology

In Game…

Su-100 is a continuation of the excellent branch of PT-SAU of the USSR. In the tree study, it is 6 level, immediately after the car, which was taken as the basis - Su-85. Therefore, it is logical that the gameplay will not have special differences. All also for better performance, it is advisable to play from shelters, the second line, trying not to get into the direct visibility of the enemy and not to issue their location. And do not forget to move forward, constantly realizing your damage per minute to the maximum. To play carefully, if necessary, retreat to continue to implement your damage from the distance. The main noticeable difference of the machine is of course a top gun capable of 175 mm with armor-tops to apply as many as 390 damage on the sixth level armor-piercing projectiles! Well, small changes in armor - a stronger forehead with 75 mm inclined armor.

Weapon:

In terms of gun, the Su-100 holders are divided into two types: lovers shoot quickly and fans to hurt. The first gun capable of making a significant contribution to the team victory - D-10C, a caliber of 100 mm. It is quite accurate, with a scatter of 0.4 m per 100 m and a time of information in 2.3 seconds. It is capable of issuing up to 1947 per minute without third-party modules. Shells are cheaper, respectively and your missions will cost you less, but at the same time and the hit will not be so crushing, moreover, with each shot, your camouflage will be marked noticeably. The second instrument is loved by many D2-5C with the same break, but by one-time level in 390. Yes, it has an accuracy of a little worse - 0.43 and the time of full information as many as 2.9 seconds. But! Each shot to the target brings pleasure to you and the unpleasant feeling of the enemy. The main thing is to think about each shot and shoot when you are confident. And with speed-fire in 4.69, the shot per minute can produce an average of 1830 damage per minute. This is certainly less, but damage will be very unpleasant, literally splitting the tanks of the sixth level, for example.

Modules:

With modules, the situation also consists, as with the predecessor - Su-85. It is necessary to maximize the benefit of its guns, respectively, the reinforced actuators and the rate must be installed. The third one should choose depending on your own game style. Stereotrub seems to me that there will be a better solution for playing such a PT.
Crew skills

If you pump this branch of PT, then the crew is likely to have with suitable peppers from the previous machine - the sixth sense on the commander first percom, as well as be sure to repair and disguise first! The rest of the skills are to be viewed only when the crew hires these two completely.

In history...

The release of the new SU-100 tank fighter in the Soviet Union was due to the fact that by the end of 1944 the SU-85 was not able to pierce the inclined armor of new tigers and Panther. The Su-85 days were considered, and a new design was required with a new more powerful gun to keep the advantage in battles.

Su-100 was very similar to the predecessor, included most of its design, but assembled around its new anti-tank guns D-10 caliber 100 mm.

The main designer of this car was L.I. Gorlitsky, who created a prototype in February 1944 - "Object 138", intended for testing several 100 mm guns. This weapon showed excellent performance, being able to break through 120 mm from a distance of two kilometers, or the inclined front armor panthers 85 mm thick from a distance of more than one and a half kilometers.

Su-100 was built at the Urals Plant of Heavy Mechanical Engineering (Uralmash), with a recently developed logging, sacrificing useful space, but improving the tilt and thickness of armor - the slab thickness in the forehead rose to 75 mm. Also, the combat compartment was cooler, thanks to the second fan, and a new, better thoughtful commander tower was installed on the roof.

Subsequently, only one instrument D-10C was preserved. Also this instrument and its post-war modifications, equipped russian tanks T-54 and T-55 consisting of many armies worldwide.
Mass production was approved in September 1944, so SU-100 missed the Bagration operation, but just arrived at the final stage of the offensive to Germany and Berlin, and others were attended by Romanian-Hungarian offensive.

Su-100 was distributed to operational units in October 1944 and immediately became popular among Russian crews. This tank could destroy almost any tank on the battlefield, but lost its relevance in 1945 with the advent of the royal tiger.

As with SU-85, they had no secondary weapons and they were designed to fight together with other units neutralizing infantry and aviation. In July 1945, about 2,250 cars were released, the exact data would be dispersed so far. Many of them were transferred to Asia in August 1945 for a big offensive in Manchuria.

Most of the installations were transferred to friendly countries during the Warsaw Treaty. They were even taken to serve in Korea and Vietnam, and attended many other countries to the end cold War. Two post-war options were developed - Yugoslav M44 and Egyptian Su-100m (that is, "modified"). Given latest version It was upgraded, tropical version for the conditions of the Middle East. They participated in the events during the Suez crisis of 1956, the six-day war of 1967 and war Judgment day 1973.

Su-100. Historical characteristics:

  • Dimensions: 6.10x3x2.45 m
  • Weight: 30.6 tons
  • Crew: 4.
  • Engine: Diesel V12, 493 hp
  • Maximum speed: 48 km / h
  • Suspension: Suspension Christie with vertical springs
  • Distance: 370 km
  • Weapon: 100 mm anti-tank gun D-10S.
  • Armor (forehead / Boca / Feed): 75/45/45

Crew skills

Before pumping peppers from the crew, it is necessary to study the strengths and weaknesses of the tank. Recommended skills that need to gradually pump the crew:

Commander (radist) - ,,,,
Powder - ,,,
Driver mechanic - , , , .
Charging - ,,,

From above lists the most appropriate peppers, which are recommended to pump as the crew training. For PT-SAU with a low silhouette most important to have a good disguise, so the skill skills are recommended to pump first.

Equipment

Su-100 has a powerful gun, low silhouette and good dynamics, but pays for it low accuracy and long-term recharge. Given all the pros and cons of PT, you should install the following equipment:

  1. Large caliber rate. The main equipment for the Soviet PT-SAU, since significantly reduces recharging time.
  2. Masking network. Significantly improves masking coefficient.
  3. Stereoscopic telescope. Increases the maximum radius of the review.

A camouflage network with stereo-tube work only in the standing position, so it should be in ambush to work this equipment without movement.

how alternative option can be installed reinforced sticking drives instead Stereotrubs. In this case, the Su-100 will become more accurate to shoot at long distances, but the radius of the review will not allow to detect the enemy on medium distances.

How to play SU-100

Su-100 Classic "bush" anti-tank installation, so the best positions are located near the base to cover allies. Soviet tank It has practically no booking, but often ricochetics classmates. But it is not necessary to rely on the rickests, you need to occupy the position for disguise 15 meters from any bushes or in the forest. Most importantly, it is necessary to take such a position where there will be a quick path of waste, because when you lie, PT will fall under the blow of the enemy and will be destroyed if it does not hide.

The main advantage of the Su-100 mounted on it is 122 mm tools.

The average one-time damage is 390 units, and the middle armored armor is 175 mm. At the 6th level, this is a record indicator. However, the tool does not have good accuracy and recharge too long. With such a large-caliber trunk on PT, you can play comfortably both 7, and with 8 levels. It is possible to improve the accuracy indicators with the help of enhanced actuators and "combat fraternity", pumped around the entire crew. Playing with classmates and levels below, you can take the position of the 2nd line and closer, but only with waste. It should be remembered that the Su-100 does not have a swivel tower, so it will not be able to quickly maneuver.

Review radius standard as for PT-SAU. 350 m will not allow the opponent well, but the indicators can be slightly improved with the pixelled peppers of a radar and commander. This will reduce the opponent at a distance of 370-380 m.

Drying "Drying" is good, the maximum speed is 50 km / h at the engine specific power of almost 16 hp / t, allows you to quickly occupy positions and change locations on the map.

For Su-100 best cards There will be those where there is space and vegetation, behind which you can hide. The tool is not quite accurate, but with the pumped crew and the established appropriate equipment, the PT can more accurately shoot on distant and medium distances. The speed of rotation of the chassis is not slow, but when you crash with enemy light tank, it will not help.

Advantages and disadvantages

Conclusion

Many tankers after the passage of Su-100 in the branch, leave this PT, as it differs from classmates to their large-caliber gun with a big one-time damage and good armored. It is also used to perform various LBZs, such as damage, 3 times more of their own strength units or damage in a certain percentage of the general damage caused by the team. On Su-100, it is comfortable to play, because for this anti-tank installation almost does not play the role of the enemy. It can pierce both classmates and high levels, not to mention the 4--5-level levels.

Equipment

This game tactics is the most preferable for this PT-SAU, since the SU-100 masking coefficient is almost the best in the game. In combination with camouflage network , stereotrup and resselon This machine will become an excellent supper sniper.

Equipment

The first and second gear slots are filled with standard first aid kit and remkomplektom in case of crits, the third can be set either fire extinguishereither recovered revolver regulator / Land-Lisa oil. The fire extinguisher is less preferred, since during fire is removed almost double damage from the machine, which leads to almost immediate destruction, if we consider that this PT throws 7-8 levels to tanks. Therefore, it should be selected between a less expensive, but more dangerous regulator and more secure, but expensive oil. Both perform the same function, the difference is only as a result. When using the first there is a chance to break the engine, which will negatively affect the survival of the Su-100, so it is recommended to use oil, more expensive, but more reliable. Actually, the oil itself will allow the SU-100 to accelerate much faster, which is a certain plus with a timely occupation of the position before the attack of the enemy.

Amusement All ammunition is loaded with armor-piercing projectiles. It makes sense to take a few fragantive-fuzasnyh in case of gripping capture.

Equipment

When choosing this tactic, the player must understand that Su-100 ceases to be PT-SAU. It becomes something between PT and Art, designed to support the attack of the allied heavy tanks, to the flank. Therefore, an inevitably amplification of the fire power of the tank and its running qualities. This contributes resselon, reinforced sticking drives and ventilation.

Equipment

In this case, equipment remains standard, namely: aid kit, remkomplekt., fire extinguisher. Running to this tactics of fighting, each unit of strength is extremely important, like each shot of this PT-SAU, so it should live as long as possible.

Amusement is completely filled with armor-piercing projectiles. With such a game, it will not be possible to return to the database, and the instrument of D2-5C punches absolutely all tanks of the level, which can meet this PT.

Equipment

When choosing this tactic, the player should understand that the Su-100 does not cease to be PT-SAU, but is designed to be simultaneously more active on the similarity of Art, to support and cover the attack of allied heavy tanks and during the defense of the base. Therefore, it uses the active light and its disguise to occupy more convenient and best Positions. In some cases, it is capable of replacing LT. This contributes enlightened optics and ventilation. Speaking towards this tactic "Active ambush" of fighting, you can suppress the opponent's offensive, inflicting a serious damage during the defense of the base.

Equipment

Equipment remains standard, namely: aid kit, remkomplekt., fire extinguisher.

The ammunition is filled with armor-piercing, podcalibrous shells for breaking through more armored equipment above, and a few fragantive-fuzasnyh, in case of a database capture incidence. With such a game, it is possible to return to the database.

Soviet PT-SAU of the sixth level. Combines excellent dynamics, good disguise and excellent weapons, which makes it possible to successfully use it both as a "appeal sniper" and in active offensive actions as an "assault tool of attack support". Is the predecessor of PT-SAU SU-152

Modules

Ur. Tool Punching
(mm)
Damage
(HP)
Rainflap.
(SECURITY / MIN)
Scatter
(m / 100 m)
Blind
(from)
Weight
(kg)
Price
(|)
VI 85 mm D-5C 120/161/43 160/160/280 13.53 0.43 2.29 1500 61530
VII 85 mm D-5C-85BM 144/194/44 165/165/290 11.17 0.34 2.29 1850 73600
VII 100 mm d-10c 175/235/50 230/230/330 8.47 0.4 2.29 2257 78180
VII 122 mm d2-5s 175/217/61 390/390/465 4.69 0.43 2.86 2600 84980

Compatible equipment

Compatible gear

Su-100 in the game

Research and pumping

Modules Su-100

Su-100 can be studied on SU-85 for 25,825.

Of the previously studied modules, it makes sense to put immediately by the radio 9РМ (it can be studied on SU-76 for 4 040).

Su-100 - almost the only tank in the game, hang on which the best modules and fill all three cells add. Equipment can be without replacing the chassis. But the pickup in motion and the rate of rotation in the absence of the tower will never be superfluous. Therefore, it is Khodovoi Su-100-60 It is necessary to learn primarily - the new chassis will significantly increase the maneuverability and dynamic quality of the machine, will allow faster to occupy and change positions for shooting.

Then it is worth paying attention to the choice of guns: between 85mm D-5C-85BM (15 500) and 100mm D-10C (16,500) The choice is uniquely not in favor of D-5C-85BM, because Its piercing and damage is already completely inadequate the armor of the enemy tanks found by the Su-100. In addition, this 85 mm cannon is a "dead-end" branch in the tree study of the Su-100. Conclusion - it is necessary to investigate the magnificent 100 mm gun D-10C, which is for this PT-SAU "speeding" (i.e., with a smaller damage, but greater rapidity and accuracy).

Then it is necessary to explore the engine in 2-34m for 6 200. It will raise the maximum speed of this PT-SAU, which will make it possible to move much faster through the battlefield, maintain the attack of its art, and also move to the flank or return to the database due to the case.

Lastly it is worth studying the top 122 mm cannon D2-5C for 17,000 and start saving experience on the SU-152 study. D2-5C is "Damager" - i.e. A gun with a high one-time dam, but low rapidity. Usually, this tool brings more experience for the fight, but the shells are much more expensive than the shells of D-10C, and "net profit" with a 122 mm to the gun is usually smaller.

Combat efficiency

Su-100 in skillful hands - a dangerous and strong machine, powerful support for defense and attack. Weight argument on the battlefield.

Pluses tank:

  • an excellent choice of guns - both with a large one-time dam (D2-5C) and with high rapidity (D-10C). Both instruments have the same good armor-proof.
  • good disguise and low visibility due to low profile
  • magnificent mobility for its level
  • rational reservation, giving rickests when shelling tank guns up to 5 levels

Disadvantages:

  • low accuracy of guns
  • pretty weak body booking, not saving from the fire of heavy tanks and PT-SAU

Based on the advantages and disadvantages of SAU, you should build your tactics.

SU-100 tactical and technical characteristics allow you to flexibly and creatively approach the choice of tactics for each fight, depending on the map and the composition of the teams, especially since you can meet with anything with anything. In the most common features, you can select the following roles:

1. Ardent PT - Very small visibility in a fixed position, being complemented by a grid and the corresponding crew skill, allows you to hide almost in a flat place, a good self-visibility in combination with stereo tube gives independence from third-party lighting, excellent mobility additionally expands the selection of positions for the ambush. It is important only to remember that neither armor neither the reserve of the Su-100 strength is still not enough to stop the decisive attack in longer than one - two tanks of its level, so the position should be chosen away from the direction of the enemy attacks or necessary Take care by the company and get up so that the approaches to ambush are shot by the Allied Artillery. Recommended BB \\ OF: 60 \\ 40%, due to the high pretenuation of the shelling and on the basis of insufficient accuracy of the gun, the ability to fire directly on vulnerable places hard armored equipment will not always be available. In addition, the shells are needed for shooting on the chassis for immobilizing the enemy and its further destruction by means of allied artillery.

2. Immediate support Attack - The minimum visibility allows you to remain unnoticed for a long time, while in almost the orders of the attacking group, mobility is enough to support not only heavy tanks, but also the attacks of Art, it will allow you to quickly hide from the fire of artillery in case of lighting. Distance to fire with this tactic, allows you to conduct aiming fire on vulnerable places of enemy technician, therefore the relationship between BB \\ of projectiles: 80 \\ 20%.

3. Passive light - When installing a camouflage mesh and stereotrums, this option of behavior may be the most useful of the high levels available in battles, on some maps a quick jerk to the bushes and a quiet seat is able to solve the outcome of the battle, and by combining mobility, imperceptibility and surgery of the Su-100 review There are practically no equal.

In all cases, it is desirable to follow the rules:

  • Avoid borrowing a firing position on the slope facing the enemy - thereby you substitute under the shelling the upper horizontal armorist, it is quite thin. In addition, your frontal sheet is located at a smaller angle and will be better made through with a smaller number of ricochets, also the vertical projection of your car increases significantly, which simplifies the enemy shooting for you.
  • The best position is behind the bush, and it is better for several bushes. Remember, you have a fixed state one of the most imperceptible PT-SAU in the game!
  • With close contact with the armored heavy tank of the enemy, remember: the bottom frontal armor is a much smaller thickness than the upper and, accordingly, the probability of its breakdown is almost 100% even for TT 8 and 9 levels.
  • Despite a very good disguise, remember: the shot demasses you absolutely, i.e. All surrounding bushes at some distance become transparent. After a shot of a target, you must change the dislocation, at least 20-30 meters so that the enemy lost sight of and his artillery could not bring you a crushing blow.

Equipment and equipment

Equipment: Since Su-100 is one of the most imperceptible PT-SAU in the game, it is recommended to pump out the crew in the form of the first additional profession it is a disguise (when disguised, 100% the enemies will be stumbled upon you in the literal sense of the word if you try to bushes), What in turn makes it possible not to use maskset. Options for additional equipment look like this:

1."PT-SAU Fire Support Attack", weapon - 122 mm d2-5s:

This set of equipment is primarily designed to maximize the rapidity and time information of the sight, so important in speeding battle when shooting with short stops or when transferring fire from one flange to another. Ideal with the support of the attack of your middle tanks.

2."Around tactic, game from defense", weapon - 100 mm d-10c :

This set of modules will increase rapidity, review range and shooting accuracy, as well as (insignificant) Many characteristics in the complex, including dynamic characteristics. It is optimally suitable when covering the flanks and the running of fire in its "lighting" with a long distance. As soon as the skill "masking" crew will reach 100%, the mascule can be replaced with a stereotrub.

Equipment:

MotoPlet.

  • 85mm D-5C (bases.).

Expand

Shell A type Caliber
(mm)
Bronvertity
(mm)
Damage
(HP)
Orel Raslet Rapid
(m)
Price
(|)
UBR-365K BB 85 90-150 120-200 109
UBR-365P. Bp 85 121-201 120-200 7
Wof-365K OF. 85 32-55 210-350 1,31 98
  • 85 mm D-5C-85BM.

Expand

Shell A type Caliber
(mm)
Bronvertity
(mm)
Damage
(HP)
Orel Raslet Rapid
(m)
Price
(|)
UBR-365KBM BB 85 xX xX 150
UBR-365PBM Bp 85 xX xX 7
Wof-365bm OF. 85 xX xX xX 139

Hi, tankers !!! Let's talk about the Soviet PT-SAU of the 6th level: Su-100.

Story Development

The Su-100 was created on the basis of the Middle Tank T-34-85 Design Bureau of Uralmashzavod in late 1943 - early 1944 as the further development of the SU-85, due to the latter opportunities in the fight against German heavy tanks. The SU-100 serial release was launched at the Uralmash plant in August 1944 and lasted until the beginning of 1948. In addition, in 1951-1956, its production under the Soviet license was carried out in Czechoslovakia. In total, 4976 saoughs of this type were released in the USSR and Czechoslovakia. First combat application Su-100 took place in January 1945, and later Su-100 were used in a number of operations of the Great Patriotic and Soviet-Japanese war, but in general their combat use was limited. After the war, the Su-100 was repeatedly modernized and for several decades remained in service with the Soviet Army. Su-100 was also supplied by the Allies of the USSR and participated in a number of post-war local conflicts, including the most active in the course of Arab-Israeli wars. By the end of the 20th century, the Su-100 was removed from weapons in most countries who used it, but, nevertheless, in some of them, as of 2007, the main weapon of Su-100 was 100 mm rush D-10C arr. 1944 (the index "C" is a self-propelled option), having a trunk length of 56 calibers / 5608 mm. The gun provided the armor-piercing projectile the initial speed of 897 m / s. The gun was installed in the frontal plate of cutting in a cast frame on double axles that allowed its guidance in the vertical plane in the range from -3 to + 20 ° and in horizontal ± 8 ° (in the game we have ± 12 °). The technical rapidity of the gun amounted to 4-6 shots per minute. During the Great Patriotic War, Dr. D-10C armor allowed her to hit the headless armor of most German tanks and SAU. D-10C was able to pierce the front armor "Tiger" and "Panthers", including the upper front plate of the latter, which made his way at a distance of 1500 meters, surpassing the estimates of the gun. The onboard armor of German tanks, even in the most heavy serial samples vertical or located with insignificant tilt angles and not exceeded 82 mm, like the frontal armor of the main mass medium tanks and SAU - PZ.KPFW.IV and Stug.III / IV, made his distance from the distance 2000 meters and more, that is, almost at all real distances of battle. A certain problem for a 100-mm gun was represented only by the header armor Tiger II tank and released by the Small Series of Ferdinand and Yagdtigr. At the same time, the trophy II trophy II was shown by the shelling of the trophy "Tiger II", conducted in Cuba, hitting the front armor 3-4 armor-piercing or fragmentation of 100-mm shells from a distance of 500-1000 meters led to the formation of cracks, chips and The destruction of the welds, which ultimately led to the output of the tank of the system. Engineers Uralmash L. I. Gorlitsky, A. L. Kizima, S. I. Samoilov; Plant engineers № 9 A.N. Bulanov, V.N. Sidorenko and mechanical engineer P. F. Samoilov for the creation of SAU in 1946. The title of winner of the Stalinist premium was awarded.

(Su-100 with a gun 100 mm d-10c)

Pumping

Feature tools:

Gun 85 mm d-5c

13.3-13.6 Freeding (SECURITY / MIN)
120/161/43 Average armoredness (mm)
160/160/280 Middle Damage (units)
0.43 scatter by 100 m (m)
2.3 Time Information (sec)

Gun 85 mm d-5c-85bm

10-10.5 rapidity (SECOND / MIN)
144/194/44 Medium Armor Controlness (mm)
180/180/300 Middle Damage (units)
0.34 scatter by 100 m (m)
2.3 Time Information (sec)

Gun 100 mm d-10c

8.45 rate (SECOND / MIN)
175/235/50 Average armoredness (mm)
230/230/330 Middle Damage (units)
0.4 scatter by 100 m (m)
2.3 Time Information (sec)

Gun 122 mm d2-5s

4.69 rapidity (manual / min)
175/217/61 Medium Armor Controlness (MM)
390/390/465 Middle Damage (units)
0.43 scatter by 100 m (m)
2.9 Time Information (sec)

Characteristics of radio stations:

Radio Station 9R

325 Communication range (m)

Radio station 9RM

525 Communication range (m)

Engine characteristics:

Engine B-2-34

500 engine power (hp)

Engine in 2-34m

520 Engine Power (hp)
15% Fire probability when hit

Challenge characteristics:

Chasso-100

37.4 Maximum Load (T)
34 Turn speed (hail / s)

Chassis Su-100-60

38.7 Maximum Load (T)
36 Turn speed (hail / s)

The main TTX:

580 Strength
50 Maximum speed (km / h)
75/45/45 Booking Cases (Fold / Board / Feed in mm)
350 Overview (M)

Any tool is installed on stock running. If you, riding on the SU-85, investigated an instrument of 85 mm D-5C-85BM, then we go with him, if not, we suffer with a stock gun and a copy of 16.500 stars on a historical weapon of 100 mm D-10C (this instrument is a decent representative Su-100, but I will write about it below). Next, we investigate the gun 122 mm d2-5s for 17,000 experiences. Well, at the end, the top engine, the top chassis, and 85 mm D-5C-85BM (if not studied). Top radius is getting from SU-85. To the advice immediately explore the Su-152 and Su-100m1 (even if your goal is some one branch of Soviet PT-SAU, an open 7th level tank will never hurt).

(guns from top to bottom: 85 mm D-5C, 85 mm D-5C-85BM, 100 mm D-10C, 122 mm D2-5C)

Crew and peppers

Commander, gunner, mechanic driver charging.
First pep commander light bulb, the rest of the repair. The second commander repair, the rest of the disguise, and then discard and take all the combat fraternity. Third swing what was initially second. The fourth percom is a radio operate commander, a sniper pump, a virtuoso fur, charging the contactless BC.

Modules

Naturally, we put the horns, cheerfulness and drives \\ ventilation to choose from.

Tank in the game

Su-100, like his predecessor SU-85, is a classic example of PT-SAU. No features that make this car to make "unusual" things in battle, no. And how to play this technique, I think, knows any tanker having from 1k battle. We find a bush and work on someone else's light. Naturally, you need to know all the bushes, where you can fill Damag and masking principles, which will allow you not to get unnecessary damage (all this comes with an increase in combat experience). The reserve of safety at the SU-100 - 580 units, so I remember the rule of "three plates". Contrary to armor of the front part of 75 mm. And tilt at 50 degrees, tanning tanks break us without problems. If you put the housing, the rombus, thereby increasing the above armor, damage can be avoided. NLD has 45 mm. and tilt 55 degrees, i.e. There will probably try us there. The most durable place in the forehead is the bog of armoredists (120 mm) and the mask of the gun (75 mm). Well, and all the well-known hatch in VLD, where 65 mm., And where we break through all who will fall.

(Taken from the WOT Tank Viever program)

(Taken from the WOT Tank Viever program, Luke)

The entire rear of the tank is the engine and tanks, if shells the sides or stern, the high probability of Crete or Fire. Also often "pleased" a wagon tab, located in front of the tank.
But in this section, I would like to pay more attention to the topic of the tool to the Su-100. What is better: 100 mm. Historical instrument or 122 mm.? I warn the yarn fans of this pitch: all of the following pure IMHO. Let's start.

As a result, we get that 122 mm. The gun won only by one indicator: medium damage. But no doubt, this is enough to surpass all the advantages of 100 mm. guns. Imagine the situation: you're a shoe in the bushes, and the KV-1C comes on you with 350 hp, he does not see you. If you shoot a gun 122 mm., I'll certainly have a sq-1s of the row. With an instrument of 100 mm. You need a second shot to finish the koss-1pse, but the KV-1C will light up to this time and will achieve. But it is worth remembering that the rep to the enemy is not near you, but on the other side of the card, and while he goes to you, you will work on it from distant and medium distances, standing in the bushes and staying out of light. With the role of sniper 100 mm. The gun copes better. Persecutions in 175 units. BBSHKA in both guns is enough for the 6th and 7th level, but if you are abandoned at 8 level, then it is pierced in the front of the same Lowe in the NLD with a breakdown of 217 mm., Provided that he stands a rhombus, it is very difficult. But 235 is enough to punish the entire 8th Lvl. After interviewing the 20 of your friends, rushing to SU-100, found out: 16 of them all battles were driven from 122 mm. The gun and nothing about 100 mm. To the guns did not even want to hear. But the remaining 4 friend claimed: "Everyone who goes from 122 mm. A tool - NUBI. " Personally, I, having rolled back a couple of fights with the top gun, noticed that I had a sharply stepped by the average damage on the tank, and the remaining battles drove with 100 mm. gun. Well, naturally, the conclusion: 122 mm. and 100 mm. The weapon is equally good. Yes, in some particular gaming situation 122 mm. The gun will show itself better, and in the other - on the contrary. But in general, the choice of guns should depend on the style of the game. To do this, you need to play with the to the gun, and with the other, and then simply compare the results. Where the results are better, there and your instrument . Well, lastly, by tradition, I suggest you familiarize yourself with this water:

mOB_INFO.